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VolumeMeshInterpolation

Other

Volume mesh shading interpolation methods. Available values: - Flat: Flat shading (per-face normals). - Gouraud: Gouraud shading (per-vertex color interpolation). - Phong: Phong shading (per-pixel normal interpolation). - PBR: Physically based rendering.

Import

import ScriptingApi as api

# Access the class
# VolumeMeshInterpolation is available via api.VolumeMeshInterpolation

Enumeration Values

Enumeration Interpolation from VolumeMeshInterpolation

ValueDescription
VolumeMeshInterpolation.FlatFlat option
VolumeMeshInterpolation.GouraudGouraud option
VolumeMeshInterpolation.PhongPhong option
VolumeMeshInterpolation.PBRPBR option

Usage Example

import ScriptingApi as api

# Access enumeration values
value = api.VolumeMeshInterpolation.Flat

See Also