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The 2D Views

The 2D views display cross-sectional slices through volume data. Each view shows a different plane orientation.

Slice Orientations

Volvicon provides three orthogonal slice views:

Slice ViewPlaneDescription
Plane 1 (YZ)YZSlices orthogonal to the X axis (side view)
Plane 2 (XZ)XZSlices orthogonal to the Y axis (front view)
Plane 3 (XY)XYSlices orthogonal to the Z axis (top view)

Mouse Controls

ActionMouseDescription
PanLeft-dragMoves the view
ZoomRight-dragZooms in (drag up) or out (drag down)
ZoomScroll wheelZooms in/out incrementally
Scroll SlicesCtrl + ScrollMoves through slices in the stack
Window/LevelMiddle-dragAdjusts brightness (horizontal) and contrast (vertical)

Keyboard Shortcuts

ShortcutAction
RReset the current slice view to fit the image
Shift+RReset all slice views to fit the image
Ctrl+SpaceMaximize or restore the active slice view
F11Detach the active slice view
Ctrl+Alt+SpaceToggle fullscreen for the active slice view
Page UpMove to next slice
Page DownMove to previous slice
HomeGo to first slice
EndGo to last slice

Slice Navigation

Slice Slider

Each 2D view has a slice slider that shows:

  • Current slice number
  • Total number of slices
  • Slice position in physical coordinates

Drag the slider or click along it to navigate to a specific slice.

Crosshairs

Crosshairs link the three 2D views:

  • The intersection point is synchronized across all views
  • Click in one view to update the crosshair position in all views
  • Use crosshairs to navigate to specific locations in 3D

Enable/disable crosshairs from the View ribbon tab.

Display Options

Window/Level (Brightness/Contrast)

Window and level control how intensity values are displayed:

TermDescription
Window (Width)Range of intensities displayed
Level (Center)Midpoint of the displayed range

Adjust by middle-dragging:

  • Horizontal movement changes window (contrast)
  • Vertical movement changes level (brightness)

Presets

Use preset window/level values for common visualization needs.

Interpolation

ModeDescription
NearestNo interpolation; shows actual voxel values
LinearSmooth interpolation between voxels
CubicApplies stronger smoothing for a softer slice display

Slice View Controller

Each slice view also includes a compact controller for common per-view actions such as reset, zoom, screenshot capture, flip, ruler display, orientation marker settings, visibility options, and background changes.

See 2D View Controller for the full controller reference.

Overlays

The following can be overlaid on 2D views:

OverlayDescription
MasksSegmentation masks with configurable colors and opacity
MeasurementsDistance, angle, and other measurements
PrimitivesROI shapes and geometric primitives
AnnotationsText labels and markers

Mask Display Options

OptionDescription
ColorSet mask overlay color
OpacityAdjust transparency (0-100%)
OutlineShow mask boundary only
FillShow filled mask region

View Information

Each 2D view displays:

InformationLocation
Orientation labelsCorners of the view
Axis orientation labelsCenter of each viewport edge
Slice positionBottom or top of view
Scale/zoom levelCorner of view
Hover information at cursorStatus bar, optional tooltip

Hover Information

The Voxel Information control offers four display modes: None, Status Bar, Mouse Hover, and Both.

When the current mode includes Status Bar, each 2D view reports the world position, voxel index, and gray value under the mouse pointer in the status bar.

If the cursor is over a visible single-label mask, the hover text also includes that mask name.

If the cursor is over a visible multi-label mask, the hover text includes the mask name plus the label information for the label under the cursor. If that label has an annotation, the annotation is shown with the label number. Otherwise, only the label number is shown.

When the current mode includes Mouse Hover, the same hover information is shown next to the mouse pointer in a shorter multi-line format without the world position.

Axis Orientation Labels

Edge-center orientation labels are shown by default. Toggle them from the Visibility menu in any 2D view controller. When enabled, each slice view shows the positive and negative direction of its two in-plane axes at the midpoint of the four edges.

Medical orientations use anatomical shorthand: R, L, A, P, S, I. Engineering orientations use signed axis labels: +X, -X, +Y, -Y, +Z, -Z.

Changing the scene orientation changes which axis and direction appear on each edge

The orientation labels update automatically when the scene orientation is changed and are controlled independently of the corner annotations.

Context Menu

Right-click in a 2D view to access:

  • 3D Contours controls for mask preview, surfaces, and volume meshes in the slice views
  • Crosshair toggle
  • Window/Level controls
  • Voxel Information menu with None, Status Bar, Mouse Hover, and Both
  • Link Slice Views toggle
  • Locate to set the reslice cursor center at the clicked position when the click is inside the image bounds
  • Match 3D to Slice to orient the 3D camera to the current slice view

Synchronization

Views can be synchronized in several ways:

Sync OptionDescription
PositionCrosshair position linked across views
ZoomZoom level synchronized
Window/LevelDisplay settings synchronized
tip

Use the crosshair with Alt+mouse movement for dynamic exploration of anatomical structures across all three orthogonal planes simultaneously.